In episode 9 Daniel Stacey of Himalaya Studios joins me to discuss everything from remaking classic games to the challenges an Aussie faces writing an adventure game set in the (fictional) American wild west. We also go behind the scenes on the studio’s latest game, Mage’s Initiation: Reign of the Elements as talks about why it took 10 years!
Read MoreIn episode 8 I go on a “Quest for Glory” with Corey and Lori Cole drop by to discuss their illustrious career and their games. In this interview, we discuss:
- the Cole’s design philosophy and what they believe makes a great game
- how their latest game Hero-U: Rogue to redemption appeals to modern gamers and Quest for Glory fans
- the extraordinary lengths they went to ensure that they had enough moneyto make sure their game was as good as possible before release
- what games they’re working on next and when they hope to release them
And much more! Plus I discuss the latest adventure game news such as status updates on two Cthulu games and Freebird’s new game announcement.
Read MoreIn this episode I speak with Gaming Outsider’s adventure games reviewer about the poetic game She and the Light Bearer, a game which borrows its aesthetic from storybook and fairy tales. We also talk about Lovecraft inspired old school, Infocom type adventure game From Beyond: Prologue and Tomas gives his first impressions of the Quest for Glory inspired, Mage’s Initiation: Reign of the Elements.
Finally we look ahead the to most intriguing looking games that are scheduled to be released in March of which there are plenty!
Read MoreIn episode 6 Nate Berens of Redact Games drops by to talk about his game SageBrush, released in September 2018. In this game you explore an abandoned compound which was owned by a cult and as you explore you investigate what happened to the cult members and in the process explore why a person would join a cult to begin with. In this episode we discuss:
- What research Nate did for this game
- Why he chose this topic as his first commercial game
- The challenges of making a game with a small budget and a full-time job and how he overcame them
- How making this game has changed his approach to reviewing games
Plus much more! I also discuss the latest news including an update on Asylum, Spooky Doorway’s new game and some new games on Kickstarter.
Read MoreThe Adventure Games Podcast is now weekly! And in our first weekly episode I am joined by Gaming Outsider reviewer Tomas Becks to discuss our favourite adventure games of 2018. We also take a deep dive to Obra Dinn as we investigate if the game really does deserve the hype. Plus we discuss our favourite adventure games of all time and I review what will likely be one of the best adventure games of 2019, Rainswept.
Read MoreIn this episode Georg Hobmeier, founder of Causa Creations, speaks about starting his company and about his early games. We then discuss his latest game Path Out, “an autobiographical adventure game that allows the players to replay the journey of Abdullah Karam, a young Syrian artist that escaped the civil war in 2014. Camouflaged as a Japanese RPG, Path Out is a tale full of surprises, challenges and paradoxical humor, giving insight in this real-life adventure, on which Abdullah comments through youtube-style videos in the game.”
Read MoreDave Gilbert drops by in episode 3 to talk about his illustrious career and his award winning games, including The Shivah, the Blackwell series and Unavowed. For those who don’t know, Dave Gilbert started making adventure games commercially 13 years ago and has since gone on to be the “God of adventure games”. Blackwell Epiphany won “Adventure Game of the Year” at adventuregamers.com and Unavowed was one of the ten best reviewed PC games of 2018 and has been nominated for an IGF award for Best narrative. Dave talks about those games and the others he developed.
Read MoreIn episode 2 I speak with those lovely people at Spooky Doorway, developers of the award winning game The Darkside Detective.
Read MoreIn episode 1 I speak with Francisco “Grundislav” Gonzalez who has been making adventure games for well over a decade and has become one of the most recognizable names in the genre. In this interview we go over his career and we go behind the scenes on his freeware Ben Jordan series as well as his three commercial titles, a Golden Wake, Shardlight and Lamplight City.
Read MoreIn this very first intro episode of the Adventure Games Podcast, I give a brief overview of what to expect in this podcast, why I started up this podcast and what I hope you, the listeners, will get from this podcast.
I also include a snippet of my interview with Francisco Gonzalez which will be released in full on January 4.
Finally I discuss this week's adventure game news where I talk about awards for Return of the Obra Dinn and Unavowed and I talk about the return of the Walking Dead: Final Season.
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