Episode 28 - Interview with Chris Tihor of Ironic Iconic Studios

There is no Tomas this week as he is out living a life instead of devoting his life to playing adventure games but I am joined instead this week by Chris Tihor from Canada! Chris is the head of the Ironic Iconic Studios, he is a partner with Talespinners and he is also the festival chairperson of Wordplay, the game conference in Toronto on November 9 and 10. We discuss all these things plus how Chris believes it’s best to use dialogue in games and he also has time to discuss the games he has worked on. And we also make one or two really really bad puns. You have been warned…

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Episode 26 - First Impressions of Gibbous and Reviews of Golden Treasure and The Little Acre

This week Seoirse and Tomas talk about Dragons! No it’s not a prequel to Game of Thrones but a new game called Golden Treasure: The Great Green where you literally play as a dragon! Meanwhile Seoirse gives his first impressions on Gibbous: A Cthulhu Adventure and reviews The Little Acre, a fantasy game set in the west of Ireland and executive produced by Adventure game God Charles Cecil. We also discuss the latest adventure game news and a very special adventure game panel you at Pax that you won’t want to miss!

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Episode 25 – Interview with Liviu Boar of Stuck In Attic

This week Liviu Boar from Stuck in Attic joins Seoirse to discuss his game, Gibbous: A Cthulhu Adventure, which is out on Steam and GOG on August 7. In this interview, Liviu talks about how his team met, why they came up with the name Stuck in Attic and then talks in detail about the making of the game and the truly insane lengths that they went to in order to make this game the best game possible. Oh and he also talks a little about how he convinced The Witcher himself, no not Henry Cavill but Doug Cockle to appear in this game. So sit back and enjoy and maybe, just maybe, we can avoid the RISE OF CTHULHU.

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Episode 22 with special guest appearance from Gaming Outsider podcast hosts

This week we are joined by two very special guests as the hosts of the Gaming Outsider Podcast, Scott Clark and Chris Behrensmeyer, join me as they review A Plague Tale: Innocence and Sea of Solitude. Plus they speak about a convention they are hosting that you do not want to miss if you are in Illinois. Elsewhere, Seoirse and Tomas discuss whether remaking Monkey Island is a good idea and AdventureX tickets selling out in one day. Plus Seoirse reviews Draugen and Tomas gives his first impressions of Night Call.

Discussion with Scott and Chris starts at minute 40:42

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Episode 21- Interview with Developers of Theropods

Dinosaurs! Everybody loves dinosaurs right? At least Kostas and Sarah Duffield-Harding do and they drop by to talk about their upcoming game Theropods. The game is on Kickstarter so if you want an adventure game set in a prehistoric era featuring dinosaurs and with a sci-fi twist then you can back it in the link below.

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Bonus Narrascope Episode 1 - Day 1

In this very first Bonus Narrascope episode I speak to several Adventure game developers on the first day of the conference. Today we join 2 parents who attempt to colonise planets and raise their children at the same time, we play a mixed reality experience with Fly Jamerson, we discover about the work that Game Workers Unite do and how they help game developers and we investigate the death of a CEO!

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Episode 17 - Interview with Jennifer Schneidereit from NyamNyamGames

Jennifer Schneidereit from NyamNyamgames drops by this week to talk about her first of its kind fold-em-up adventure game Tengami and her new comedy game set in Shakespearean England, Astrologaster. Plus there is a lot (and I mean A LOT) of new games and adventure game news to talk about including a new dieselpunk game, a new FMV adventure and an old school parser game that wasn’t made by Sierra!

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Episode 16 - Interview with Alasdair Beckett-King

This week I speak with Alasdair Beckett-King, developer of the Nelly Cootalot games and creator of the comedy pirate adventure genre (ahem!). We speak about adventure games, 3d versus 2D, and also a little about his games. He also talks about his involvement as one of the organisers of the yearly AdventureX conference in London and he explains everything you need to know applying to exhibit your game, give a talk and everything in between!

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