In episode 9 Daniel Stacey of Himalaya Studios joins me to discuss everything from remaking classic games to the challenges an Aussie faces writing an adventure game set in the (fictional) American wild west. We also go behind the scenes on the studio’s latest game, Mage’s Initiation: Reign of the Elements as talks about why it took 10 years! In this episode we also discuss:
the challenges he faced remaking classic Sierra games and what he felt he needed to change
how he got involved in Al Emmo and The Lost Dutchman’s mine which involved a 9 hour drive!
An exclusive blurb on Mage’s Initiation which you won’t find anywhere else!
Red Cap Goblins! Apparently they’re a thing…
And much more! I also discuss the latest adventure game news including some big announcements including new games from Revolution, Grundislavgames and Daedalic.
Links to articles and games on podcast
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