2020 may have been a year to forget but one thing that remains consistent is that there were many great adventure games released. Seoirse, Tomas and Laura return from their Christmas break to discuss their favourite adventure games (and one or two non-adventure games they enjoyed) with one or two surprises. Plus they discuss their favourite demos and which adventure games they are looking forward to most in the coming year. Finally Seoirse also reveals his first guest on his new podcast which you can listen to below.
Read MoreThis week Sean Connelly speaks with Seoirse about his software where just about anybody can make their own adventure game regardless of programming skills and experience. In this interview Sean takes us through the interface of his software, what his objectives are, how exactly it will be used and what his future plans for the project are.
Read MoreIn this New Years Eve special David Fox goes behind the scenes on Thimble weed Park as he talks about how he and Ron Gilbert started working on the game as well as how the story and puzzles came about and much more. He also talks about how he started working with Lucasarts, the origins of Maniac Mansion, comparisons between the games and movies of Labyrinth and Last Crusade, how Last Crusade inspired Fate of Atlantis and how the famous leather jackets line first came about and who came up with the idea to put the hamster in the microwave. And of course he speaks about the creation of his Lucasfilm’s early classic Zak McKracken. All that and many more anecdotes about his time at Lucasfilm.
Read MoreOn this Christmas special Seoirse joins Dionous games with some mulled wine and minced pies as they discuss their upcoming game Watch Over Christmas. They tell Seoirse what we can expect from their game, why they decided to make a Christmas game and what challenges and benefits they found to making a themed game. They also have a long discussion on what they believe makes good puzzles and somehow they find the time to discuss the other game they’re publishing Not Another Weekend. All this and much more!
Read MoreThis week Seoirse, Tomas and Laura review 8 (!) adventure games in this bumper final review episode of 2020. Plus they discuss Oscar Issacs being cast as Solid Snake in the Metal Gear Solid movie and they discuss what a Metal Gear Solid would actually look like. They also talk about the merits and otherwise of the Game Awards and talk about the release of a little game called Cyberpunk 2077. All that and much more!
Read MoreChampion boxer turned Cognitive-Therapist Hazel Gale talks to Seoirse about suffering burnout during her boxing career and why she went from boxing to cognitive therapy. She also explains what cognitive therapy is and how that can help people and how her text game Betwixt compliments her book and how she hopes the game can help people raise awareness about their mental health. Finally she gives great advice about looking after our mental health during lockdown and other such stressful situations. All that and much more!
Read MoreThis week, Tomas enjoys short point and click adventure game Enypnion and what he’s calling one of his games of the year so far, The Last Show of Mr Chardish. Meanwhile Seoirse insists he isn’t cheating or assassinating people in interactive point and click adventure Bleeding Moons, but he does go on Five Dates along with Laura - or at least they play the new FMV interactive rom-com out under that name! They both also enjoy a 90s nostalgia trip with traditional point-and-click game (with dinosaurs!) Zniw Adventure. Plus, news of the Monkey Island 30th Anniversary Anthology from Limited Run Games and lots of great games to look forward to in December.
Read MoreThis week Laura Cress talks to Mike Stemmle as he talks about his experiences developing Sam and Max: Hit The Road, Escape From Monkey Island and he also reveals some intriguing details about the upcoming Sam and Max VR game coming very soon.
Read MoreThis week our intrepid trio, Seoirse, Laura and Tomas, go looking for beer in Dude Where’s my Beer and love in all the wrong places in Leisure Suit Larry Wet Dreams Dry Twice and they become chickens, literally in this case, as they review Chicken Police. They also discuss the latest news with Sam and Max Remastered, Stasis: Bone Totem, Suzerain and the annual Wordplay conference which is virtual on November 21 and 22 and much more!
Read MoreThis week, Seoirse gets counselling from Matthew Seiji Burns, the writer, director and music composer of the AI Counselling game Eliza. In this interview Matthew talks about what it was like working on two of the biggest selling gaming series of all time, why he decided to go indie and he talks all about his latest game Eliza including how close we are to an AI counsellor and why this is one counselling session you don’t want to miss and much more!
Read MoreOn this week’s episode Seoirse, Laura and Tomas review a collection of short games, they investigate demonic murders and they review a Lucasarts classic: but is it really as good as good as people remember?
Read MoreThis week Salix Games founder and Bafta Breakthrough winner Jessica Saunders joins the pod to talk about her game “Dance of Death: Du Lac and Fey”, the game where two Arthurian legends team up to stop Jack the Ripper. She discusses myths, legends, why she wanted to tell a version of the Jack the Ripper story through one of the victim’s eyes and how she managed to get a team of AAA developers and actors to join her in the development of this game and much more!
Read MoreThis week Seoirse, Tomas and laura go through their favourite demos from the Steam Summer Festival 2020. Afterwards they also review Welcome to Elk, Lightless and Inkle Studio’s latest release, Pendragon.
Read MoreThis week Andrew Schneider sits down with Seoirse to discuss his text adventure where you get to play as Robin Hood in Nocked. In this interview he talks about the different features in his game, why he wanted to make a game about Robin Hood, how he managed to make a game with more than 1 million words (!) without going crazy, and what differences there are between the mobile and desktop version of his game. All that and much more!
Read MoreThis week Seoirse, Tomas and Laura journey to Medieval France to search for the holy grail (and put booze in it naturally) in Lancelot’s hangover. Meanwhile Tomas talks about his “big hammer” while playing Kingdom of Amalur and finally, Laura goes both Beneath and Beyond a Steel Sky and gives us her thoughts on those games.
Read MoreThis week Jean-Baptiste joins Seoirse to talk about the making of his game Lancelot’s Hangover. In this interview Jean Baptiste talks about how he got started making games, some of the difficulties he had getting his game on Steam due to the size of Lancelot’s “package”, what puzzles we can expect and why he loves the humour of Monty Python and how he is trying to incorporate that type of humour in his game and much more!
Read MoreWe’re a little late this week but we still have a lot to discuss including Myst in VR! A new Lesiure Suit Larry game! And first footage from Blade Runner: Enhanced Edition. Plus we review the latest games we have been playing including Epic Games exclusive 3 out of Ten, The Shapeshifting Detective and Tell Me Why
Read MoreThis week Seoirse “interrogates” developers Critique Gaming about their latest game “Interrogation: You will be deceived”. Thankfully no torture or violence was necessary as the developers were willing to spill the beans about their game including their inspirations, what their objectives are and how they managed to achieve their unique visual look for the game.
Read MoreThis week Laura hosts for the first time and just about manages to keep Seoirse and Tomas in order and on track. Seoirse reviews the Netflix Games Documentary High Score which features, albeit briefly, a certain Robert and Ken Williams. Then Tomas and Laura discuss the best demos they played at Gamescom and finally Laura reviews Roki, a game set in Scandinavian folklore which could possibly be one of our favourite games of the year. All that and much more!
Read MoreGamescom 2020 might have gone virtual this year but that didn’t mean that our Gamescom resident expert Laura Cress wasn’t able to speak to plenty of developers about their upcoming projects. Here she speaks to Grundislav Games’ Francisco Gonzalez about his alternate 19th Century Western point and click adventure Rosewater, like Charlie’s Dagmar Blommaert about her first person adventure game Ghost On The Shore, and Lisa Evans from Wabisabi Games about her first ever adventure game, Growbot.
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