This week Tomas tells us about the life and suffering of Sir Bronte, Laura travels to the Dark Side of the Moon and Seoirse investigates a murder with Inspector Waffles. Plus they discuss the latest news including the announcement of a new Life is Strange game and the rather bizarre decision by the Australia Classification board not to allow Disco Elysium to be released as it goes "against the standards of morality, decency and propriety generally accepted by reasonable adults". Good thing they don’t classify this podcast! All that and much more!
Read MoreThis week Nihal Tharoor joins the pod to talk about his Bafta Nominated Interactive Crime Drama for Andriod and Iphone Dead Man’s Phone. He talks about how he and his teams are looking to create a new platform and how this game puts you into the shoes of a detective. He also talks about how they managed to get a real murder detective to appear in the game and what plans they have for the future. Oh and the first season of the game is free! With no ads! All that and much more!
Read MoreThis week Yann from Goloso Games joins Seoirse to talk about his new game, Inspector waffles, which has just been released. He talks about its origins, how he got in touch with a publisher and his thoughts on voice acting. He also takes time to take about the reaction to his first game Antenna Dilemma and how likely it is that we can expect a sequel. All that and much more!
Read MoreThis week Laura reviews first person recursive puzzle adventure game Maquette and goes to 1990’s Ireland in If Found… Meanwhile Tomas has to resole a mystery in Tiny Room and Seoirse tries to survive for 4 days in Don’t Escape: 4 days to Survive. Finally they also set the record straight on yet another article that says that the adventure genre is being “revived”.
Read MoreThe podcast doesn’t usually get political but this week that’s all we talk about. The reason being that Ata from Torpor Studios drops by to discuss his new political simulation choise based text game Suzerain. Ata talks about what research they did to make the game, how they managed to add so much text into the game and make sure the choices in the game were meaningful and why he went around smiling during Covid times. Finally he also gives some great advice about how to market an indie game in particular when it’s not possible to attend any conferences in person. All that and much more!
Read MoreThis week Tomas goes searching for Angels in Angel Wings, Seoirse goes back in time to try and save the mountainside town of Curon from being flooded and Laura goes searching for the past in the future in Mutropolis… It makes sense once you hear her review. Plus Tomas tells us what demos he’s been playing and much more!
Read MoreThis week Chris Ainsley drops by for the second time to give an update Adventuron Classroom the software designed to teach kids how to code and create Text Adventures. He also talks about about the Text Adventure Literacy Jam which “encourages text adventure authors to write a fun game such that can guide children (age 8+) so they can play unassisted, or that younger children can play with a parent or trusted adult.” Chris also reveals how he managed to convince the Godfather of Text adventures, Mr Scott Adams to agree to be a judge and what prize he will give the winner. They also have time to discuss the state of text adventures and whether there is still a market for them. (spoiler: there is). All that and much more!
Read MoreHow many games would you like us to review per episode? How many interviews per month? How long should the interviews be? And what you like the format of the show to be? Now you can help answer these questions and more. The survey below includes ten multiple choice questions which should take you between one and two minutes. You can also leave comments in the survey or at at the bottom of this page with further suggestions if you so wish. We will not be be collecting any emails or personal data so all responses in the survey will be completely anonymous. The more people who complete this survey the better for this podcast as we can get a better idea of what people truly want. All responses and comments will be read and we will do everything we can to take them all into consideration. So have your say either in the link above or below and help us make this the best podcast we can.
Read MoreIn this rather chaotic episode, Laura goes nuts for new squirrel surveillance adventure game NUTS and takes a look under the hood of vehicle adventure game Far: Lone Sails. Meanwhile Seorse is learning about Russia in Døm Rusalok and discovering What Remains of Edith Finch. Tomas takes us through plenty of demos that he’s been playing and joins Seoirse in giving his thoughts on retro ‘90s adventure game Flight of the Amazon Queen. All this and a debate on Indiana Jones: Fate Of Atlantis….Seoirse isn’t a fan!
Read MoreThis week Seoirse is joined by Tabletop RPG developer and author Steffie De Vaan. Steffie spoke to Seoirse about her latest game City of Flesh which is out now on Kickstarter and she also spoke about how RPG books are written and about some of her fiction work as well and much more!
Read MoreThis week Seoirse, Tomas and Laura review some brand new adventure games like Encodya, Conspiracy! , Sarawak, and Bugsnax. Plus there’s some thoughts on older games like Cloudpunk, Beyond A Steel Sky and Disco Elysium!! Seoirse may have finally finished it! That and plenty of demos too, like the surreal point-and-click adventure game Grunnd!
Read MoreIn our 100th episode, Former CEO of Sierra Online Ken Williams joins Seoirse and Tomas to talk about the founding of Sierra Online. He also spoke about the creation of King’s Quest, how Sierra survived the crash of the video game industry in the early 80’s, how he and Roberta decided how to hire their employees and a (possible) exclusive scoop!
Read MoreThis week one of the developers of “The Funny Boneyard” joins Seoirse to discuss their game including how they came together to create this game, how they created this particular art style, and what we can expect from the story and some of the characters. We also find out just what is The Funny Boneyard and the origins of this rather unique name.
Read More2020 may have been a year to forget but one thing that remains consistent is that there were many great adventure games released. Seoirse, Tomas and Laura return from their Christmas break to discuss their favourite adventure games (and one or two non-adventure games they enjoyed) with one or two surprises. Plus they discuss their favourite demos and which adventure games they are looking forward to most in the coming year. Finally Seoirse also reveals his first guest on his new podcast which you can listen to below.
Read MoreThis week Sean Connelly speaks with Seoirse about his software where just about anybody can make their own adventure game regardless of programming skills and experience. In this interview Sean takes us through the interface of his software, what his objectives are, how exactly it will be used and what his future plans for the project are.
Read MoreIn this New Years Eve special David Fox goes behind the scenes on Thimble weed Park as he talks about how he and Ron Gilbert started working on the game as well as how the story and puzzles came about and much more. He also talks about how he started working with Lucasarts, the origins of Maniac Mansion, comparisons between the games and movies of Labyrinth and Last Crusade, how Last Crusade inspired Fate of Atlantis and how the famous leather jackets line first came about and who came up with the idea to put the hamster in the microwave. And of course he speaks about the creation of his Lucasfilm’s early classic Zak McKracken. All that and many more anecdotes about his time at Lucasfilm.
Read MoreOn this Christmas special Seoirse joins Dionous games with some mulled wine and minced pies as they discuss their upcoming game Watch Over Christmas. They tell Seoirse what we can expect from their game, why they decided to make a Christmas game and what challenges and benefits they found to making a themed game. They also have a long discussion on what they believe makes good puzzles and somehow they find the time to discuss the other game they’re publishing Not Another Weekend. All this and much more!
Read MoreThis week Seoirse, Tomas and Laura review 8 (!) adventure games in this bumper final review episode of 2020. Plus they discuss Oscar Issacs being cast as Solid Snake in the Metal Gear Solid movie and they discuss what a Metal Gear Solid would actually look like. They also talk about the merits and otherwise of the Game Awards and talk about the release of a little game called Cyberpunk 2077. All that and much more!
Read MoreChampion boxer turned Cognitive-Therapist Hazel Gale talks to Seoirse about suffering burnout during her boxing career and why she went from boxing to cognitive therapy. She also explains what cognitive therapy is and how that can help people and how her text game Betwixt compliments her book and how she hopes the game can help people raise awareness about their mental health. Finally she gives great advice about looking after our mental health during lockdown and other such stressful situations. All that and much more!
Read MoreThis week, Tomas enjoys short point and click adventure game Enypnion and what he’s calling one of his games of the year so far, The Last Show of Mr Chardish. Meanwhile Seoirse insists he isn’t cheating or assassinating people in interactive point and click adventure Bleeding Moons, but he does go on Five Dates along with Laura - or at least they play the new FMV interactive rom-com out under that name! They both also enjoy a 90s nostalgia trip with traditional point-and-click game (with dinosaurs!) Zniw Adventure. Plus, news of the Monkey Island 30th Anniversary Anthology from Limited Run Games and lots of great games to look forward to in December.
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