Interview with Jon Ingold - Live at WASD 2023

Seoirse is joined by none other than head of Inkle Studios, Jon Ingold, to talk about their upcoming game, A Highland Song. He talks about what we can expect from the gameplay, why they decided to make this game with light platforming elements and how Scottish folk music will play a large part in the game as well as what their objectives were with the look of the game.

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Playthrough of Nighthawks and Old Skies with Dave Gilbert - Live at WASD 2023

Seoirse joins Dave Gilbert at WASD 2023 for a playthrough of their upcoming vampire game Nighthawks from former games journalist Richard Cobbett. This build of the game was Dave’s first time playing through the game so join us as we find out more about the game and how Richard and Dave worked together. He also talks about his other upcoming game Old Skies and gives us an update on the development of this game as well as explaining more about its game mechanics. All that and much more!

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Interview with Jörg Tittel, Developer of The Last Worker - Live at Reboot Develop Blue 2023

At the Reboot Develop Blue conference Seoirse joined Jörg Tittel, developer of The Last Worker, on his balcony to discuss anything and everything including why The Secret of Monkey Island got him interested in video games, how self service machines inspired him to make The Last Worker and then things got rather deep in their discussion about free will and AI in Jörg’s characteristically funny and charming manner. He also talks about how he managed to work with Jason Isaacs and the other talented actors on his game. This is certainly not an interview to be missed!

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Interview with PF Studio, Developers of Chronique Des Silencieux

This week Seoirse speaks with PF Studio as they discuss their upcoming game Chronique Des Silencieux. They talk about how the game takes some inspiration from their family history, and they discuss their other inspiration from films, books and everything else in between. They also talk about some of the gameplay mechanics and how they intend to make this game a proper detective game. This game is also out on Kickstarter with the link below!

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Interview with Paul Raschid, Director of The Complex, Ten Dates and The Gallery - Live at WASD 2023

Paul Raschid, director of FMV games/interactive movies such as The Complex, Five Dates, Ten Dates and The Gallery joins Seoirse for aa coffee (but crucially not for an 11th date!) to talk about how he started making games. He also talks about and the different kinds of choices in games and how makes the choices in his games matter as well as his approach to making games. Paul also compares making traditional films and Interactive FMV games and the benefits and difficulties of working on both and how they made Five Dates entirely over Zoom in lockdown. All that and much more!

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Interview with Adam and Joseph Riches, Developers of Locomotive - Live at WASD 2023

This year at WASD Adam and Joseph Richie of Robust Games spoke to Seoirse about their upcoming highly anticipated murder mystery game set on a train, Loco Motive. They talk about the game started as a Game Jam and then how it developed into a fully fledged game. They also discussed designing the first puzzle that appears in the demo and how they designed the puzzles for the full game. Finally they also discussed the games they were playing and they inspire them with their game. All that and much more!

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The Fall and Rise of Adventure Games with Tony Warriner - Live at Reboot Develop Blue 2023

Revolution co-founder Tony Warriner joins Seoirse at Reboot Develop Blue for the podcast’s first ever episode in front of a live audience to discuss the Fall and Rise of adventure games. They discuss how Tony started playing text adventures and how he first met Charles Cecil and how they founded Revolution. They also both discuss what games inspired them when Revolution started making games as well as how they survived when Sierra went bankrupt and Lucasarts stopped making adventure games. Tony then also discusses the Kickstarter for Broken sword 5 and talks about what he is doing now. As well as discussing Revolution’s role in the adventure genre Tony and Seoirse discuss the adventure game genre as a whole and the changing landscape before talking about what they believe the future holds for adventure games. All that and much more in this first ever podcast episode recorded in front of a live audience!

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Reviews of Dredge, Storyteller, A Space for the Unbound, Lost in Play and Grunnd

This month Seoirse is extremely busy on a podcast assignment in Croatia and is in no way lazily enjoying the sun instead. Therefore Laura had to step in along with Kieran to review five adventure games! They went on a Lynchian adventure with Grunnd, got lost while playing in, er, Lost in Play and then went fishing in Lovecraft Fishing game (yes you read that right) in Dredge. What could possibly go wrong? They also tell a story in Storyteller and went to Indonesia in A Space for the Unbound. They also somehow found the time to talk about the latest news including more cases coming in The Case of The Golden Idol, The Murder of Sonic the Hedgehog which is an actual real game and they discuss the latest game from Cosmic Void which is now on Kickstarter. Find out what they thought of these games and more by clicking play above!

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Reviews of Season: A Letter to the Future, Ten Dates, Deliver Us Mars, The Wreck and Monorail Stories

This month Jared Parisi of Indie Game International and new Adventure Game Podcast editor joins Seoirse and Tomas to review Deliver Us Mars and Season: a Letter to the Future. Meanwhile tells us where there are good stories in Monorail Stories and Seoirse talks about whether he was successful in any of his Ten Dates or if he was left a wreck in The Wreck.

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Reviews of Deliver Us the Moon, Pentiment and Colossal Cave

This month Rose makes kinda sorta debut as she and Seoirse review Pentiment, the only game Microsoft released in 2022! But first Tomas joins the team to see if Keoken Studios can deliver us The Moon. And finally, also making her debut, Amy aka SummerB, the betatester extraordinaire who ha helped many adventure game developers with their adventure games goes down a Colossal Cave. Was this game worth the 30 year wait for the return of Ken and Roberta Williams. Find out in this episode!

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Interview with Roberta Williams

In this very special interview Seoirse is joined by none other than the legendary Roberta Williams! Roberta was kind enough to spend 90 minutes with Seoirse as she spoke about exactly how the project started, how she got involved, why they chose VR, what challenges they faced with VR and what the future may hold for both Roberta and Ken Williams. She also spoke about some of the reception the game got and what her definition of an adventure game is. So please enjoy this very special interview with one of the industry greats!

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Reviews of Lucy Dreaming, Grandma Badass, Stray, The Sexy Brutale and Perfect Tides

In the first review episode of the year Seoirse is not joined by Tomas or Laura but in their place steps friend of the pod and adventure game enthusiast Kieran who reviewed no less than 5 games! Kieran first reviews two of the most talked about adventure games of the year, Lucy Dreaming and The Excavation of Hobbs Barrow. He then reviews Grandma Badass who gets involved in increasingly absurd situations just to feed her cat. Speaking of cats, Seoirse reviews THE cat game of the year, Stray. Kieran then finishes off by reviewing 2017 time looping murder mystery game The Sexy Brutale and reveals whether Perfect Tides was indeed perfect. All that and much more!

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Favourite Adventure Games of 2022

We may be one whole month into 2023 but it’s never too late to look back at the year that was as Seoirse, Tomas and Laura discuss whether in 2022 adventure games were doing their whole dead thing again (Spoiler: They weren’t) or whether this past year was full of a variety of great quality adventure games (Spoiler: It was). Whether it’s the return of old school adventure game developers, animal detective games, normal detective games, horror, first person, third person, puzzle based or story based adventure games there’s something for everyone in this episode. So please join us as we reveal our favourite adventure games of last year and reveal what adventure games we are looking forward to in the first month or two of 2023 alone!

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Interview with Hanging Gardens Interactive

Happy New Year! This is the time of year we make resolutions and look ahead to what this coming year offers. But before we look this month we will look back at one of the most innovative games that was released last year. It is of course Sonority, a puzzle game where your character explores a world of music. Now music puzzles might have been quite difficult in the past (Looking at you Myt) but Hanging Interactive spoek to Seoirse about the pains they went to make this game accessible to everyone including people hard of hearing. They also talk about the world they created and the type of music and puzzles you can expect in this game. All that and much more!

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