Episode 140 - Reviews of Crowns and Pawns and Who Pressed Mute On Uncle Marcus?

In this review edition of the AGP, Laura sets out to find Who Pressed Mute On Uncle Marcus? (the latest FMV game by Wales Interactive, as well as trying out more traditional point and click adventure game Crowns and Pawns: Kingdom of Deceit. Seoirse reviews Sámi action adventure game Skamba Snowfall and Tomas takes a look back at Tellatale’s The Walking Dead. Plus news about a Simon the Sorcerer prequel.

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Episode 139 - Interview with Radio Silence Studios

In this episode Seoirse speaks Tom from Radio Silence Studios all about his upcoming Broken Sword inspired game, The Adventures of Bryan Scott. Tom speaks about how this game first came to be, how he came up[ with a conspiracy mystery that hasn’t been used much in other stories and that is not that well known and of course he reveals how he managed to work with the voice actor for George Stobbart in German, Rolf Saxon (George Stobbart in English) and Hazel ellerby (Nico Collard in Broken Sword 1). He also talks about his planned kickstarter and what lays ahead for him and other game ideas in future. All that and much more!

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Episode 136 - Reviews of Who's Lila?, The Whisperer and Dexter Stardust : Adventures in Outer Space

We're back! With plenty of news (and reviews)! As well as mentioning Adventure X returning plus Ken and Roberta Williams' new game and release dates from the likes of Crowns and Pawns and Chinatown Detective Agency, the team also fits some reviews in too! Seoirse reviews two games - The Whisperer and Dexter Stardust : Adventures in Outer Space, whilst Laura takes a look at dark David Lynch-esque reverse detective game Who's Lila?.

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Episode 135 – Interview with Tony Warriner Part 2

After an unexpected hiatus we are back and this week Tony Warriner joins again for the second on this podcast. Tony is of course the co-founder of Revolution Studios and one of the lead developers of the Broken sword series and Beneath A Steel Sky and he is writing a book tentatively called “from 8bits to Revolution”. This book will be about how he started in the video game industry, the founding of revolution and he goes behind the scnes on all the games Revolution made until 2015. Tony talks to Seoirse about how he hopes the book will help other game devs, how this very podcast gave him the idea to write the book(!), and he reveals what is actually like to work with some publishers. He also gives some intriguing insights into what the future may have in store for him. All that and murch more!

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Episode 134 - Interview with Mikael Nyqvist, developer behind the Carol Reed Mysteries and Dennis Ploeger, co-developer of Ego Venture

In replace of this month's review episode, Laura interviews Mikael Nyqvist the developer behind the Carol Reed Mysteries series, on the latest game in the series "Amos Green's Final Repose" and with Dennis Ploeger, the co-developer of Ego Venture, a custom framework for first-person point and click adventures, which the Carol Reed games now run on!

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Episode 132 – Interview with Liam Lawless

If you’re listening to this podcast chances are you’re a fan of adventure and Choose your Own adventure games. But what if there was CYOA driven by AI that was continuously evolving? This episode’s guest, Liam Lawless, is making one such game. Indeed he is currently developing a collaborative, AI-written text adventure called UnendingStory. In this interview Liam talks about why he is making this game, what the game is and he talks about his plans for the game in future. So join us for this fascinating interview about AI and what the future may hold for narrative and interactive games!

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Adventure Games of the Year 2021

2021 might have been a difficult and challenging year for us all. Thanks to Covid our lives have changed dramatically over the last couple of years. Thankfully one thing has remained the same: a huge number of fantastic adventure games were released last year! And so Seoirse, Tomas and Laura look on a truly memorable year and reveal their top 5 favourite adventure games of the year. From cyberpunk detective games to time-loop adventure games to fun and hilarious comedy adventure games there was certainly a huge variety of adventure games to choose from. Plus we look ahead to what adventure games we’re looking forward to in 2022. So join us as we reveal which of the games released in 2021 was “the game of the century in the same league as Monkey Island, Broken Sword and Gabriel Knight”. Which game is it? You’ll have to listen to find out!

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Episode 131 - Reviews of Life is Strange: True Colours, Inscryption, Syberia 3, Alexey’s Winter: Night Adventure & Warp Frontier

In this jam-packed December edition of the AGP, Seoirse gets in the wintery spirit with Alexey's Winter: Night Adventure as well as looking at Siberia 3, Laura reviews card-based escape room adventure game Inscryption as well as the newest Life Is Strange game, True Colours and Tomas gives his take on Inspector Waffles and Warp Frontier. Plus news on the Game Awards and a new Backbone game.

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Bonus Episode - Interview with Robert Holmes

We have had some pretty high profile guests on this podcast over the years but it’s difficult to top our next guest, music composer Robert Holmes, best known for doing the music on the Gabriel Knight trilogy, Grey Matter, Moebius Uprising and being a member of the rock band The Scarlet Furies. In this interview he talks about his inspirations for becoming a music composer, how he joined Sierra, his work process when composing the music and he also talks about his Kickstarter which is running until December 31st. He mentions how he is composing the great music he is known for, what rewards people can expect and some enticing stretch goals and he gives some intriguing insight into what he and his wife Jane Jensen may be working on in future. All that and much more!

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Episode 130 – Interview with Red Stage Entertainment

On this month’s episode Seoirse speaks with the lovely people from Red Stage entertainment about their upcoming game Skabma: Snowfall. We find out more about why they decided to tell this as a game, how we will learn more about Sámi culture through its gameplay and they tell us more about Sámi culture itself! Also their publisher tells us how they got together with Red Stage Entertainment and what particularly attracted them to this game and they also give some great advice to game devs how to search for a publisher. All that and much more!

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Episode 128 – Interview with Jon Ingold of Inkle Studios

The word legend is used quite a bit these days but we’re sure most people will agree that this week’s guest is an absolute legend. He is of course Jon Ingold, CEO and co-founder of Inkle Studios and developer of games such as this podcast’s game of the year 2019, Heaven’s Vault, Overboard! and Pendragon. Now he has turned his talents to writing not one but two novelisations of Heaven’s Vault so Seoirse and Tomas were only to happy to chat to Jon about the game and the books as well the process of adapting this award winning game as well as everything you could ever want to know about the game and much more! Link to buy the books and game is below so please enjoy!

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Episode 127 – Interview with Insanto Studios

The “steaks” are high in this episode as Johanna Wunderlich of Insanto Studios joins Seoirse to talk about her studios new “udderly amoosing” new game on Kickstarter, A Trail of Ooze. She talks about how she met her team, what to expect in the game and kickstarter and hse also has some advice for anyone who is thinking about doing a Kickstarter as well and how not to “butcher” it (Ok that’s enough cow jokes for now). All that and much more!

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Episode 126 - Reviews of Growbot, A Juggler's Tale, Lacuna and Twelve Minutes

On this review episode Laura tells us all about her Growbot, Seoirse tells a Juggler’s Tale, Tomas reviews new sci-fi detective game Lacuna and then Seoirse and Laura see how many times they need to review timeloop adventure Twleve Minutes before they get it right. Plus all the latest news and a preview of new Return of the Obra Dinn inspired The Case of the Golden Idol.

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Episode 125 - Interview with Jos, Lead Writer of Lake

This month Seoirse is joined by Jos, Lead writer and designer of the Hit indie game Lake. He talks to Seoirse all about the game including how the studio joined together with the director Dylan Barrett, what the game was originally versus what it eventually became and he gives some intriguing insight into what may be in store in future for Lake. All that and much more!

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