If you’re listening to this podcast chances are you’re a fan of adventure and Choose your Own adventure games. But what if there was CYOA driven by AI that was continuously evolving? This episode’s guest, Liam Lawless, is making one such game. Indeed he is currently developing a collaborative, AI-written text adventure called UnendingStory. In this interview Liam talks about why he is making this game, what the game is and he talks about his plans for the game in future. So join us for this fascinating interview about AI and what the future may hold for narrative and interactive games!
Read More2021 might have been a difficult and challenging year for us all. Thanks to Covid our lives have changed dramatically over the last couple of years. Thankfully one thing has remained the same: a huge number of fantastic adventure games were released last year! And so Seoirse, Tomas and Laura look on a truly memorable year and reveal their top 5 favourite adventure games of the year. From cyberpunk detective games to time-loop adventure games to fun and hilarious comedy adventure games there was certainly a huge variety of adventure games to choose from. Plus we look ahead to what adventure games we’re looking forward to in 2022. So join us as we reveal which of the games released in 2021 was “the game of the century in the same league as Monkey Island, Broken Sword and Gabriel Knight”. Which game is it? You’ll have to listen to find out!
Read MoreIn this jam-packed December edition of the AGP, Seoirse gets in the wintery spirit with Alexey's Winter: Night Adventure as well as looking at Siberia 3, Laura reviews card-based escape room adventure game Inscryption as well as the newest Life Is Strange game, True Colours and Tomas gives his take on Inspector Waffles and Warp Frontier. Plus news on the Game Awards and a new Backbone game.
Read MoreWe have had some pretty high profile guests on this podcast over the years but it’s difficult to top our next guest, music composer Robert Holmes, best known for doing the music on the Gabriel Knight trilogy, Grey Matter, Moebius Uprising and being a member of the rock band The Scarlet Furies. In this interview he talks about his inspirations for becoming a music composer, how he joined Sierra, his work process when composing the music and he also talks about his Kickstarter which is running until December 31st. He mentions how he is composing the great music he is known for, what rewards people can expect and some enticing stretch goals and he gives some intriguing insight into what he and his wife Jane Jensen may be working on in future. All that and much more!
Read MoreOn this month’s episode Seoirse speaks with the lovely people from Red Stage entertainment about their upcoming game Skabma: Snowfall. We find out more about why they decided to tell this as a game, how we will learn more about Sámi culture through its gameplay and they tell us more about Sámi culture itself! Also their publisher tells us how they got together with Red Stage Entertainment and what particularly attracted them to this game and they also give some great advice to game devs how to search for a publisher. All that and much more!
Read Moren November’s episode Laura looks at Amanita Design’s new title Happy Game, Seoirse and Laura try at Wales Interactive’s latest FMV Bloodshore and Tomas turns sleuth in Gamedec. Plus lots of the latest news including what indie games have been nominated for the Game Awards and Steam Deck’s delay.
Read MoreThe word legend is used quite a bit these days but we’re sure most people will agree that this week’s guest is an absolute legend. He is of course Jon Ingold, CEO and co-founder of Inkle Studios and developer of games such as this podcast’s game of the year 2019, Heaven’s Vault, Overboard! and Pendragon. Now he has turned his talents to writing not one but two novelisations of Heaven’s Vault so Seoirse and Tomas were only to happy to chat to Jon about the game and the books as well the process of adapting this award winning game as well as everything you could ever want to know about the game and much more! Link to buy the books and game is below so please enjoy!
Read MoreThe “steaks” are high in this episode as Johanna Wunderlich of Insanto Studios joins Seoirse to talk about her studios new “udderly amoosing” new game on Kickstarter, A Trail of Ooze. She talks about how she met her team, what to expect in the game and kickstarter and hse also has some advice for anyone who is thinking about doing a Kickstarter as well and how not to “butcher” it (Ok that’s enough cow jokes for now). All that and much more!
Read MoreOn this review episode Laura tells us all about her Growbot, Seoirse tells a Juggler’s Tale, Tomas reviews new sci-fi detective game Lacuna and then Seoirse and Laura see how many times they need to review timeloop adventure Twleve Minutes before they get it right. Plus all the latest news and a preview of new Return of the Obra Dinn inspired The Case of the Golden Idol.
Read MoreThis month Seoirse is joined by Jos, Lead writer and designer of the Hit indie game Lake. He talks to Seoirse all about the game including how the studio joined together with the director Dylan Barrett, what the game was originally versus what it eventually became and he gives some intriguing insight into what may be in store in future for Lake. All that and much more!
Read MoreOn this month’s episode Seoirse is on his own as Tomas and Laura thought he was too funny and they needed a break (Well, one of part of that sentence is true at least). Seoirse bravely records on his own as he goes through the latest news and he reviews Pendulo’s animal Detective game Blacksad: Under The Skin and Laura sends in her review of Lake.
Read MoreOn this episode everything is “BRAWSOME” as Andrew Goulding drops by to talk about his new game Warp frontier. He talks about why this game is his most personal and ambitious yet and how he started game development. He also goes behind the scenes on his two previous games Jolly Rover and Macguffin’s Curse and he lets us know what he has been up to the last 9 years. All that and much more!
Read MoreWilliam and Daniel from Silvernode Studios join Seoirse to discuss “Nine Noir Lives”. They discuss why they talk about how they came up with the world and the characters and why they decided to make a comedy noir. They discuss how they built their animal detective game from “scratch” (sorry), how choosing what engine to use gave them “paws” for thought (Ok I’ll stop!) for thought and how they are making this game more accessible for both experienced and new adventure game players alike. All that and much more!
Read MoreThis week friend of the pod Olafs drops by for his first, but hopefully not last, interview where he talks all about his upcoming game Grunnd. He reveals how he went from Photography into game development, what exactly his inspirations were for the game, how and where he found the best people he could for the game and how they are able to work remotely with people from around the world. He also has some fantastic advice about game development for other developers and what he learned from releasing the demo. Speaking of which go play it. It’s really good!
Read MoreThis week Seoirse goes searching for famed British explorer Dr Livingstone, Laura has to repair a world on the brink of collapse in Minute of Islands and Tomas finally develops a backbone in the latest animal detective game, eh, Backbone. Plus they discuss their most anticipated adventure and narrative adventure games from E3 and they discuss the possibility of Disney making adventure games again (and if we actually want that to happen) All that and much more!
Read MoreIn the latest episode Seoirse reviews pandemic FMV The World After, Tomas takes flight with heavy-metal-album-turned-game Of Bird and Cage and Laura tries not to go Overboard! with praise for inkles’ brand new detective game (but fails). Plus Laura takes a look at free Choose Your Own Adventure web browser game The Boy In The Book, and the team discuss the not so breaking news that Ken and Roberta Williams are making a game!
Read MoreIn this first bonus interview, Laura speaks to Xalavier Nelson Jr all about his charming game An Airport for Aliens Currently Run by Dogs.
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