Episode 39 - Interview with Team Clam

This week Seoirse is joined by Martin Henses, one half of the team who brought you Clam Man, the funniest game since The Darkside Detective. In this interview Martin discusses the origins of the game and he talks about the game in detail including the inspirations and objectives of the developers and what changes they made during the development of the game. So find out how one of the funniest games of the year came about!

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Episode 38 – AdventureX Special!

In this AdventureX special, Seoirse, Laura and Tomas recap their experience with AdventureX and discuss the latest news and the games and emos they managed to get their hands on. From a text parser game set in Ontario to a game where you play as a marionette attempting to escape a cruel circus master, there was something for everyone and we’re here to give the lowdown on which games could be hits!

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Bonus Episode Summer Daze at Hero-U Edition - Interview with Corey and Lori Cole part 2

In part 2 of this epic interview Seoirse Dunbar is once again joined by Corey and Lori Cole as they speak about their new game Summer Daze at Hero-U and what players can expect from this game. They also talk about the Kickstarter for the game and what benefits backers can expect to receive and what benefits they would like to give after the Kickstarter and just why you should back this game.

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Bonus Episode Quest for Glory 30th Anniversary Edition - Interview with Corey and Lori Cole Part 1

In this very special 1st part bonus episode, legendary adventure game developers Corey and Lori Cole join Seoirse Dunbar to discuss their current game on Kickstarter, Summer Daze at Hero-U and they also discuss the impact their seminal series Quest for Glory has had on players and themselves as developers 30 years on. They also have some interesting anecdotes about softball games they played against Lucasarts employees and answer the question we have all been wanting to know: who in Lucasarts and Sierra was the best softball player? So please join me on this “Quest for Glory” and find out if you really want to be a hero. Part 2 coming tomorrow!

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Episode 36 – Reviews of Neo Cab and Pilgrims

This week Tomas takes a taxi ride on a Neo Cab and reveals whether he would tip the driver and if he would recommend others to take this taxi service or whether it’s better to take the bus… Later, after travelling the world in last week’s review episode, this week Laura tells us about her “pilgrimage” as she reviews Amanita Design’s latest game, Pilgrims. Plus Seoirse and Laura give their first impressions on Inspector Waffles and Justin Wack and The Big Time Hack and somehow find the time to discuss Blade Runner coming to ScummVM.

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Halloween Special Episode 35 – Interview with Agustin Cordes of Senscape

In this Halloween Special, Seoirse is joined by “Master of Horror” Agustin Cordes as he answers Seoirse’s unique and original questions such as “Why is Asylum is taking so long?” and “When will it be released?”. He also takes the time to discuss the game in detail such as what we can expect from this game, how long it should take us to finish it and he gives an update on how far along they are in development of the game. As well as that, Agustin also talks about just how he and several other developers managed to make the hit game, Serena. Whew!

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Bonus Episode - Patreon and other Updates

In this bonus episode Seoirse gives some quick updates about some things happening behind the scenes with the podcast. They include a huge welcome to our new “Quest Queen” Laura Cress, who is joining us as a new co-host and reviewer. Seoirse also talks about a slight change to the format of the podcast and a new look to the website. Plus the podcast is now on Patreon! Want to know how you can contribute to help improve the podcast? Find out a the link below!

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Episode 34 – Reviews of Wanderlust, Whispers of a machine and Neo Cab First Impressions

This week Seoirse and Tomas are joined by “Quest Queen” and new regular co-host Laura Cress as she travels the world in Wanderlust! Not to be outdone Seoirse and Tomas travel to a post-apocalyptic Sweden and quietly review “Whispers of a Machine”. Finally Tomas then gives his first impressions on Neo Cab and gives his verdict on whether this cab so far is worth taking or whether he should have taken the bus instead! Plus Seoirse briefly talks about what is sure to be a bona fide classic…

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Episode 33 - Interview with Jan Serra of Scarescrow Studios

This week Seoirse is joined by Jan Serra of Scarecrow Studios to discuss his studios upcoming game “3 Midnights to Midnight”. As well as discussing his favourite adventure games growing up Jan talks about his game in great non spoilerific detail including what we can expect from the story, puzzles and characters as well as how he has become so passionate about his game and delivering the best possible experience for adventure game fans.

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Episode 32 - Gamescom Roundup and Telling Lies review by Laura Cress

This week Seoirse is joined by AdventureGamers reviewer Laura Cress as she gives a roundup of some of the most interesting games she got a chance to play at this year’s Gamescom. She also reviews the latest game from Her Story creator, Telling Lies. Will she be honest and truthful in her review? Does Seoirse try to make even more terrible puns out of that name? Find out in this week’s episode!

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Episode 31 - Interview with Matze Kleine

This week Seoirse is joined by Matze Kleine as speaks about his Indiana Jones inspired game set in the Antarctic, Echidna’s Daughter. As well as talking about the game Matze also gives us some intriguing details about the Antarctic and what he found out about this fascinating continent in his research for the game. So warm up, get a cup of tea and get ready to go on the adventure of a lifetime. Just make sure to bring a jacket...

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Episode 30 - Review of Gibbous: A Cthulhu Adventure

In episode 30 Seoirse and Tomas discuss the latest Adventure game news including a detective game featuring an indigenous detective, a 1960’s spy thriller and a game set inside a brain… Plus Seoirse reviews Gibbous, the Lovecraft inspired comedy cosmic horror featuring a private detective, who looks and sounds like Humphrey Bogart ,a young librarian and a talking cat who is not happy about being “humanised”.

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Episode 29 - Interview with Damon L. Wakes

This week author and interactive fiction writer/developer Damon L. Wakes joins Seoirse as discusses his books and games. He talks about his latest book, Ten Little Astronauts, a sci-fi take on Agatha Christie’s classic, And Then There Were None. He then talks about his other games, including a sci-fi detective game, a game he made in 2 days and a game with 512 endings!! And remember, what you do, Do NOT open the box!

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Episode 28 - Interview with Chris Tihor of Ironic Iconic Studios

There is no Tomas this week but I am joined instead this week by Chris Tihor from Canada! Chris is the head of the Ironic Iconic Studios, he is a partner with Talespinners and he is also the festival chairperson of Wordplay, the game conference in Toronto on November 9 and 10. We discuss all these things plus how Chris believes it’s best to use dialogue in games and he also has time to discuss the games he has worked on. And we also make one or two really really bad puns. You have been warned…

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Episode 26 - First Impressions of Gibbous and Reviews of Golden Treasure and The Little Acre

This week Seoirse and Tomas talk about Dragons! No it’s not a prequel to Game of Thrones but a new game called Golden Treasure: The Great Green where you literally play as a dragon! Meanwhile Seoirse gives his first impressions on Gibbous: A Cthulhu Adventure and reviews The Little Acre, a fantasy game set in the west of Ireland and executive produced by Adventure game God Charles Cecil. We also discuss the latest adventure game news and a very special adventure game panel you at Pax that you won’t want to miss!

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Episode 25 – Interview with Liviu Boar of Stuck In Attic

This week Liviu Boar from Stuck in Attic joins Seoirse to discuss his game, Gibbous: A Cthulhu Adventure, which is out on Steam and GOG on August 7. In this interview, Liviu talks about how his team met, why they came up with the name Stuck in Attic and then talks in detail about the making of the game and the truly insane lengths that they went to in order to make this game the best game possible. Oh and he also talks a little about how he convinced The Witcher himself, no not Henry Cavill but Doug Cockle to appear in this game. So sit back and enjoy and maybe, just maybe, we can avoid the RISE OF CTHULHU.

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