Before finishing up at WASD Seoirse was joined by the second pair of brothers he met, this time the Lightfoot Bros! The makers of The Mystery of Woolley Mountain spoke about their upcoming game, Sleepytime Village which is coming to Kickstarter very soon. They spoke about the difference in puzzles and story between the two games, the joy of creatively swearing in a game and why they enjoy working with a comic book artist. They then have a right old discussion about Stray and they explain how they have the time to make this game, have jobs, look after family and have a band as well!
Read MoreEvery guest on this podcast is passionate about their work and this truly shows in this episode as Seoirse is joined by Mark Yohalem and James Spanos of Wormwood Studios, developers of two of the most popular adventure games of the last decade, Primordia and Strangeland. Things got slightly emotional as the guests spoke about some of the themes in the games such as dealing with grief and depression but they also had a lot of fun (eg. They have a fun anecdote about how they came up with the name Wormwood Studios). If you are a fan of either of these games this is a must listen and if you haven’t yet played these games then we believe you will want to after listening to this interview.
Read MoreAlan from Draknek joined Seoirse at WASD 2023 to talk about why he enjoys making puzzle games and the joy of seeing players complete a puzzle in one of his games. He also talks about Sokobond Express, his puzzle game about chemistry (no chemistry knowledge required) and why he believes puzzles can be played well co-operatively.
Read MoreIn this episode Matt Latham, from the “enemy” podcast Ask Us About Loom, joins us and he talks to us about his Murderous Muses and about the Open World Lovecraft adventure game, Dreams in the Witch House. Speaking of Lovecraft, Tomas gives us his opinion on Lovecraft Fishing game, Dredge. (Full review available from last week’s episode at the link below). Finally, Seoirse, who just returned from Croatia obviously can’t get enough of Croatia as he reviews mobile adventure game, Uncharted Roads of Marco Polo, a game where you, yep you guessed it, travel around Croatia! Finally, Seoirse and Matt bang on a little about a Suzerain version and DLC while Tomas talks about The Expanse release dates.
Read MoreSeoirse is joined by none other than head of Inkle Studios, Jon Ingold, to talk about their upcoming game, A Highland Song. He talks about what we can expect from the gameplay, why they decided to make this game with light platforming elements and how Scottish folk music will play a large part in the game as well as what their objectives were with the look of the game.
Read MoreSeoirse joins Dave Gilbert at WASD 2023 for a playthrough of their upcoming vampire game Nighthawks from former games journalist Richard Cobbett. This build of the game was Dave’s first time playing through the game so join us as we find out more about the game and how Richard and Dave worked together. He also talks about his other upcoming game Old Skies and gives us an update on the development of this game as well as explaining more about its game mechanics. All that and much more!
Read MoreAt the Reboot Develop Blue conference Seoirse joined Jörg Tittel, developer of The Last Worker, on his balcony to discuss anything and everything including why The Secret of Monkey Island got him interested in video games, how self service machines inspired him to make The Last Worker and then things got rather deep in their discussion about free will and AI in Jörg’s characteristically funny and charming manner. He also talks about how he managed to work with Jason Isaacs and the other talented actors on his game. This is certainly not an interview to be missed!
Read MoreThis week Seoirse speaks with PF Studio as they discuss their upcoming game Chronique Des Silencieux. They talk about how the game takes some inspiration from their family history, and they discuss their other inspiration from films, books and everything else in between. They also talk about some of the gameplay mechanics and how they intend to make this game a proper detective game. This game is also out on Kickstarter with the link below!
Read MorePaul Raschid, director of FMV games/interactive movies such as The Complex, Five Dates, Ten Dates and The Gallery joins Seoirse for aa coffee (but crucially not for an 11th date!) to talk about how he started making games. He also talks about and the different kinds of choices in games and how makes the choices in his games matter as well as his approach to making games. Paul also compares making traditional films and Interactive FMV games and the benefits and difficulties of working on both and how they made Five Dates entirely over Zoom in lockdown. All that and much more!
Read MoreThis year at WASD Adam and Joseph Richie of Robust Games spoke to Seoirse about their upcoming highly anticipated murder mystery game set on a train, Loco Motive. They talk about the game started as a Game Jam and then how it developed into a fully fledged game. They also discussed designing the first puzzle that appears in the demo and how they designed the puzzles for the full game. Finally they also discussed the games they were playing and they inspire them with their game. All that and much more!
Read MoreRevolution co-founder Tony Warriner joins Seoirse at Reboot Develop Blue for the podcast’s first ever episode in front of a live audience to discuss the Fall and Rise of adventure games. They discuss how Tony started playing text adventures and how he first met Charles Cecil and how they founded Revolution. They also both discuss what games inspired them when Revolution started making games as well as how they survived when Sierra went bankrupt and Lucasarts stopped making adventure games. Tony then also discusses the Kickstarter for Broken sword 5 and talks about what he is doing now. As well as discussing Revolution’s role in the adventure genre Tony and Seoirse discuss the adventure game genre as a whole and the changing landscape before talking about what they believe the future holds for adventure games. All that and much more in this first ever podcast episode recorded in front of a live audience!
Read MoreAlex from Gamechuck joined Seoirse at Reboot Develop Blue to talk about Paws of Coal, the first in the Trip: The Ark Fantastic series. He explains in detail the background of the story, the game mechanics, how your choices will have consequences in this game and possibly in future games as well and he talks about where they see the series going in future.
Read MoreThis month Seoirse is extremely busy on a podcast assignment in Croatia and is in no way lazily enjoying the sun instead. Therefore Laura had to step in along with Kieran to review five adventure games! They went on a Lynchian adventure with Grunnd, got lost while playing in, er, Lost in Play and then went fishing in Lovecraft Fishing game (yes you read that right) in Dredge. What could possibly go wrong? They also tell a story in Storyteller and went to Indonesia in A Space for the Unbound. They also somehow found the time to talk about the latest news including more cases coming in The Case of The Golden Idol, The Murder of Sonic the Hedgehog which is an actual real game and they discuss the latest game from Cosmic Void which is now on Kickstarter. Find out what they thought of these games and more by clicking play above!
Read MoreIn this episode Seoirse speaks with Nicholas from Evil Pug Games about his upcoming game Enoch: Children of Fate. He talks about how he got started making the game and how the game got more ambitious as development went along. He also talks about marketing and financing the game and why he decided to make a game as ambitious as this. All that and much more!
Read MoreThis month Jared Parisi of Indie Game International and new Adventure Game Podcast editor joins Seoirse and Tomas to review Deliver Us Mars and Season: a Letter to the Future. Meanwhile tells us where there are good stories in Monorail Stories and Seoirse talks about whether he was successful in any of his Ten Dates or if he was left a wreck in The Wreck.
Read MoreWant to win a free Steam key for Grunnd? Then listen to this episode and send your answer to info@adventuregamespodcast.com by Friday 7th April 2023. Competition available worldwide.
Read Moren this episode Seoirse speaks with Antti Laakso of Atom Brain Games all about his ambitious new game Dreams in the Witch House. Based on a Lovecraft short story this an open world non linear pixel art point and click adventure game with RPG elements. If any of those things appeal to you then this is one interview you don’t want to miss!
Read MoreThis month there has been so much news that we have dedicated an entire episode to the news. From new Kickstarters to new trailers to new games being announced plus there is some Adventure Game Podcast news where Seoirse has an exciting announcement! To find out what that is you will need to listen to the episode. Please enjoy!
Read MoreThis month Rose makes kinda sorta debut as she and Seoirse review Pentiment, the only game Microsoft released in 2022! But first Tomas joins the team to see if Keoken Studios can deliver us The Moon. And finally, also making her debut, Amy aka SummerB, the betatester extraordinaire who ha helped many adventure game developers with their adventure games goes down a Colossal Cave. Was this game worth the 30 year wait for the return of Ken and Roberta Williams. Find out in this episode!
Read MoreThis week Seoirse speaks with Martin from Nodrim about his Westmark series. First they chat about Nodrim’s first game Westmark Manor followed by his upcoming game The Foretold: Westmark Legacy. He explains about the card mechanics and why he chose this game to be inspired by Lovecraft. He then talks about what we can expect from the Kickstarter and much more!
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